Plan.City – Urban Planning in a Game Engine

Date: 17 March 2025
Time: 11:00 am – 11:45 am
Online
Third-party event

Game Engines such as Epic Games’ Unreal Engine are often used by architects to create visualisations and interactive presentations. UE5-powered Plan.City is used by architects, planners and consultants to quickly create and explore design iterations compliant with various planning restrictions and regulations. Developed to assist planners in London, the app is now available for any site in the UK. This webinar will illustrate the new capabilities of the app, including working with Google 3D city models via Unreal Engine Cesium plugin as well as displaying results of Daylight & Sunlight and Rights to Light studies from the MBS Software. By attending this webinar, you will learn how to leverage the power of Unreal Engine in Planning in London and across the UK. Answer common urban planning questions and communicate results of planning studies.